Designing With User-generated Content
This volume on emerging trends in graphic design examines the concept of user-generated content and explores the effects of interaction and bottom-up methodologies on content creation. The work contains a series of interviews with leading interactive designers, discussing projects and processes, and showcasing example works. Additional sections provide sample interactive project prompts that illustrate key theoretical principles. Full-color illustrations appear throughout. Armstrong is a professor of graphic design at Miami University, Ohio, and Stojmirovic is a professor at the Maryland Institute College of Art. Annotation ©2012 Book News, Inc., Portland, OR (booknews.com)
Hachette Book Group
Creativity is no longer the sole territory of the designer and other creative professionals. Amateurs are drawn to websites such as Flickr, Threadless, WordPress, YouTube, Etsy, and Lulu, approaching design with the expectation that they will fill in the content. Never has user-driven design been easier for the public to generate and distribute. How will such a fundamental shift toward bottom-up creation affect the design industry? Designing for Participatory Culture considers historical and contemporary models of making that provide ideas for harnessing user-generated content through participatory design. The authors discuss how designers can lead the new breed of widely distributed amateur creatives rather than be overrun by them. DPC challenges designers to transform audiences into users, and completed layouts into open-ended systems. The book opens with an introductory essay entitled 'Ceding Control,' which explores the general concept of participatory culture and the resulting emergence of systems-oriented models of co-creation. Four chapters Modularity, Flexibility, Community, and Technology explore the various approaches to participatory design through critical essays, case studies, and interviews with leading designers in the field.
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