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Ready Player One

Cline, Ernest (Book - 2011 )
Average Rating: 4.5 stars out of 5.
Ready Player One


Item Details

Random House, Inc.

At once wildly original and stuffed with irresistible nostalgia, READY PLAYER ONE is a spectacularly genre-busting, ambitious, and charming debut—part quest novel, part love story, and part virtual space opera set in a universe where spell-slinging mages battle giant Japanese robots, entire planets are inspired by Blade Runner, and flying DeLoreans achieve light speed.

It’s the year 2044, and the real world is an ugly place.

Like most of humanity, Wade Watts escapes his grim surroundings by spending his waking hours jacked into the OASIS, a sprawling virtual utopia that lets you be anything you want to be, a place where you can live and play and fall in love on any of ten thousand planets.

And like most of humanity, Wade dreams of being the one to discover the ultimate lottery ticket that lies concealed within this virtual world. For somewhere inside this giant networked playground, OASIS creator James Halliday has hidden a series of fiendish puzzles that will yield massive fortune—and remarkable power—to whoever can unlock them.

For years, millions have struggled fruitlessly to attain this prize, knowing only that Halliday’s riddles are based in the pop culture he loved—that of the late twentieth century. And for years, millions have found in this quest another means of escape, retreating into happy, obsessive study of Halliday’s icons. Like many of his contemporaries, Wade is as comfortable debating the finer points of John Hughes’s oeuvre, playing Pac-Man, or reciting Devo lyrics as he is scrounging power to run his OASIS rig.

And then Wade stumbles upon the first puzzle.

Suddenly the whole world is watching, and thousands of competitors join the hunt—among them certain powerful players who are willing to commit very real murder to beat Wade to this prize. Now the only way for Wade to survive and preserve everything he knows is to win. But to do so, he may have to leave behind his oh-so-perfect virtual existence and face up to life—and love—in the real world he’s always been so desperate to escape.

A world at stake.
A quest for the ultimate prize.
Are you ready?



Baker & Taylor
Immersing himself in a mid-21st-century technological virtual utopia to escape an ugly real world of famine, poverty and disease, Wade Watts joins an increasingly violent effort to solve a series of puzzles by the virtual world's super-wealthy creator, who has promised that the winner will be his heir. (This book was previously listed in Forecast.)

Baker
& Taylor

Immersing himself in a mid-twenty-first-century technological virtual utopia to escape an ugly real world of famine, poverty, and disease, Wade Watts joins an increasingly violent effort to solve a series of puzzles by the virtual world's creator.

Authors: Cline, Ernest
Statement of Responsibility: Ernest Cline
Title: Ready player one
Publisher: New York :, Crown Publishers,, c2011
Edition: 1st ed
Characteristics: 374 p. ;,25 cm.
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This book reads easy like a Young Adult book, except a Young Adult would not get any of the references or nostalgia.

Report This Jan 02, 2014
  • GuyN rated this: 2.5 stars out of 5.

I found this book interesting in two ways. Its depiction of a dystopia in the near future where nearly everybody lives and works onlive in avatar form nearly all their waking hours, made me think a bit about how close we are coming to that. The other, less important food for thought is, " What makes gamers tick?" Unfortunately the answer to that question in this book is "playing ancient video games with a knowlege of geek 80s trivia must save the world from an evil corporation".

Report This Dec 06, 2013
  • miss_moneypenny rated this: 4 stars out of 5.

Some women read trashy romance as a guilty pleasure, but I prefer light-hearted geeky sic-fi. And this one definitely satisfied. Although sometimes it got a little too cheesy, even for me. I wasn't familiar with some of the video games, but it was still a great "adventure" read.

Report This Nov 24, 2013
  • siharris rated this: 5 stars out of 5.

This book deserves it's plaudits. An essentially light hearted SF action romp loaded with 80's pop culture references. I picked this book up of a dystopian SF reading list but that type of label is kinda misleading as for much of the book Cline's bleak near future takes a back seat to the online escapism of the OASIS. It's a well enough written and so much fun that most people could pick this up and enjoy it, but if like me you can remember playing your mates at Joust, or painstakingly picking your way through archaic text adventure games then this really pushes those nostalgia buttons and be slotted right into your "must read" box.

Report This Nov 14, 2013
  • lisahiggs rated this: 3.5 stars out of 5.

WARNING: THIS REVIEW CONTAINS ADULT LANGUAGE. If you like masturbating and you like video games, you’ll love spending 400 pages reading the literary equivalent of jerking off to geek culture. 80s movies, EverQuest, Wil Wheaton, the concept of the Internet as a utopia, this book is ripe with nostalgia for the good old early 2000s. Reading this tribute to the golden heyday of being a late 70s / early 80s kid on the Internet during the few years the Internet was good was the most fun I’ve had since playing EverQuest, but as if any of these things would still be relevant in 2044. EverQuest isn’t even relevant now, to my chagrin; I spent five years of my life absorbed in that damn game. I also spent hours absorbed in this spirited novel.

A modern 80's pop culture tour de-force. Few novels I have read, strike me (and I was struck) with a fervor of page turning fun, such as this one did. Press start to begin.

Report This Sep 27, 2013
  • mvkramer rated this: 3 stars out of 5.

This book is a geektacular love song to '80's pop culture, injection-molded into the form of the classic "folk-hero-makes-it-big" story. Don't expect a huge amount of emotional depth from this book, but do expect to stay up late reading to see how Wade solves the next clue. A feel-good, high-action read for those who appreciate the many-splendored thing which is geekery.

Report This Sep 17, 2013
  • jgmccarn rated this: 4 stars out of 5.

I dug this sci-fi book! It is a light but engaging read. The story is a fun romp loaded with 80s and video game culture. There had been a game tie-in with a chance to win a DeLorean when the book first came out! -so perfect!

Report This Sep 16, 2013
  • coffeygrl rated this: 5 stars out of 5.

I thought this was a really interesting read. The story was engaging and entertaining. I would recommend this book to anyone who likes '80s pop culture and/or a good adventure story. Very immersive and detail oriented.

Report This Aug 23, 2013
  • Manisphere rated this: 0.5 stars out of 5.

I didn't like one single thing about Ready Player One. Not a thing. Not the weak prose or the weak story. Maybe it's because I don't play video games. I just can't find things that happen in a video game interesting to read. I was there for the whole of the 80's. There were good times and some good music. But it was a silly decade and we kind of knew it at the time. Why didn't the author embrace pop culture as a whole? Why the 80's only? It was one example of the narrow thinking in this book. And without spoiling anything there is a really weird race message towards the end of the book that the author doesn't follow up on.

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Report This Sep 27, 2013
  • mvkramer rated this: 3 stars out of 5.

In 2044, reality is a grim place plagued by poverty, shortages and unemployment. Fortunately, people don't have to live in the real world anymore -- most entertainment, business and social interaction takes place in OASIS, a virtual world of amazing scope and detail. But now, OASIS will become the setting for an unprecedented battle royale. The creator of OASIS, upon his death, promised to give control of all his wealth, and his world, to the player who could complete a series of challenges based on his favorite movies and video games. For five years, nobody found anything...until Wade Watts, a 17-year-old, level-three nobody stumbles upon the first clue. Suddenly he's a celebrity with a shot at everything he's ever wanted -- but his opponents will stop at nothing, including murder, to see that he doesn't win.

Report This Apr 09, 2013
  • sbn_kc rated this: 4.5 stars out of 5.

An entertaining read about the 1980's "tech" looking back from 40 years in the future. Pacman, Atari 2600, and Journey are part of a quest through a completely virtual, all-encompassing universe.

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Report This Dec 17, 2012
  • Michael Colford rated this: 4 stars out of 5.

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