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Ready Player One

Cline, Ernest

(Book - 2011)
Average Rating: 4.5 stars out of 5.
Ready Player One
Print
Random House, Inc.

At once wildly original and stuffed with irresistible nostalgia, READY PLAYER ONE is a spectacularly genre-busting, ambitious, and charming debut—part quest novel, part love story, and part virtual space opera set in a universe where spell-slinging mages battle giant Japanese robots, entire planets are inspired by Blade Runner, and flying DeLoreans achieve light speed.

It’s the year 2044, and the real world is an ugly place.

Like most of humanity, Wade Watts escapes his grim surroundings by spending his waking hours jacked into the OASIS, a sprawling virtual utopia that lets you be anything you want to be, a place where you can live and play and fall in love on any of ten thousand planets.

And like most of humanity, Wade dreams of being the one to discover the ultimate lottery ticket that lies concealed within this virtual world. For somewhere inside this giant networked playground, OASIS creator James Halliday has hidden a series of fiendish puzzles that will yield massive fortune—and remarkable power—to whoever can unlock them.

For years, millions have struggled fruitlessly to attain this prize, knowing only that Halliday’s riddles are based in the pop culture he loved—that of the late twentieth century. And for years, millions have found in this quest another means of escape, retreating into happy, obsessive study of Halliday’s icons. Like many of his contemporaries, Wade is as comfortable debating the finer points of John Hughes’s oeuvre, playing Pac-Man, or reciting Devo lyrics as he is scrounging power to run his OASIS rig.

And then Wade stumbles upon the first puzzle.

Suddenly the whole world is watching, and thousands of competitors join the hunt—among them certain powerful players who are willing to commit very real murder to beat Wade to this prize. Now the only way for Wade to survive and preserve everything he knows is to win. But to do so, he may have to leave behind his oh-so-perfect virtual existence and face up to life—and love—in the real world he’s always been so desperate to escape.

A world at stake.
A quest for the ultimate prize.
Are you ready?



Baker & Taylor
Immersing himself in a mid-21st-century technological virtual utopia to escape an ugly real world of famine, poverty and disease, Wade Watts joins an increasingly violent effort to solve a series of puzzles by the virtual world's super-wealthy creator, who has promised that the winner will be his heir. (This book was previously listed in Forecast.)

Baker
& Taylor

Immersing himself in a mid-twenty-first-century technological virtual utopia to escape an ugly real world of famine, poverty, and disease, Wade Watts joins an increasingly violent effort to solve a series of puzzles by the virtual world's creator.

Publisher: New York : Crown Publishers, c2011
Edition: 1st ed
ISBN: 9780307887436
030788743X
Branch Call Number: SCI-FI C
Characteristics: 374 p. ; 25 cm.

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Oct 27, 2014
  • emmilee rated this: 4.5 stars out of 5.

Ready Player One is a sci-fi adventure filled to the brim with '80's pop-culture references thrown in your face. This can be off-putting at first, there is a section where multiple pages of dialogue is dedicated to two of the protagonists arguing about Star Wars. This can come off as pretentious at first ("look at me, look how much I know about the 1980s"), however it donned on me that that was the point. The protagonist is obsessed with utilizing 80's culture to discover the key to ultimate riches in the virtual reality game that rules the near-apocalyptic world they live in. This is a great read, with literally never-ending puzzle solving and action sequences.

Oct 23, 2014
  • PappaDon rated this: 3.5 stars out of 5.

I'm roughly the same age (like within months) as the Halliday character who is the cause of the whole mess in the book. I remember a lot of the references happening as they happened as I happened right along with them. I found it all very entertaining and engaging.

The whole OASIS was a nice source of plot convenience without taking away the humanity of the characters. I also appreciated that it didn't make life any too easy for anyone. It was still a good story, with good progression and a reasonable plot line.

My only problem with it was in the first few chapters when the exposition repeated itself almost verbatim. I didn't understand why and I really don't think I accidentally re-read pages of the story.

I enjoyed reading this and I think it'd make a good movie, especially as modern special effects could blend all of the visuals of the OASIS with the 80's graphics.

Oct 10, 2014
  • sweekgrrl rated this: 5 stars out of 5.

Post apocalyptic video gamers! Super quirky read with lots of 80's genre history.

Aug 12, 2014
  • TinyFire29 rated this: 5 stars out of 5.

Awesome book and it is amazing looking at the the pop culture in the 80's.Great job job by Ernest Cline. Also get hyped for the movie and armada!

Jul 25, 2014
  • VRMurphy rated this: 4 stars out of 5.

This is a really terrific read. A little bit of everything (adventure, comedy, romance...), and it's fun spotting all the pop culture references. Well-written as well. I'm looking forward to more from this author.

I don't know why this book shoulder be sitting in- Its such an excellent adventure with elements of gaming, SF, 80s and the best underdog story ever. Need something to do tonight?

If you like video games, Eighties popular culture, or just a great adventure story, then this is for you. Starships, dragon, and anything else imaginable exist in a virtual world up for grabs.

Jul 02, 2014
  • roropan rated this: 4.5 stars out of 5.

Could not put this book down! great details.

Jun 26, 2014
  • dancin7queen rated this: 4 stars out of 5.

Great, fast read. Fun especially if you're a child of the 80's. I didn't know all the references, but enough to make it fun. The look at the world's potential future when everyone is completely plugged into their computers is an interesting concept--and this book took a fresh approach to it. I'd definitely recommend this book.

reads like a young adult sequel to Snow Crash. quick, easy and engaging read.

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black_panther_250 thinks this title is suitable for 11 years and over

Oct 27, 2014
  • emmilee rated this: 4.5 stars out of 5.

emmilee thinks this title is suitable for 14 years and over

Aug 12, 2014
  • TinyFire29 rated this: 5 stars out of 5.

TinyFire29 thinks this title is suitable for 11 years and over

Jul 02, 2014
  • roropan rated this: 4.5 stars out of 5.

roropan thinks this title is suitable for 16 years and over

conniex145 thinks this title is suitable for 13 years and over

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Sep 27, 2013
  • mvkramer rated this: 3 stars out of 5.

In 2044, reality is a grim place plagued by poverty, shortages and unemployment. Fortunately, people don't have to live in the real world anymore -- most entertainment, business and social interaction takes place in OASIS, a virtual world of amazing scope and detail. But now, OASIS will become the setting for an unprecedented battle royale. The creator of OASIS, upon his death, promised to give control of all his wealth, and his world, to the player who could complete a series of challenges based on his favorite movies and video games. For five years, nobody found anything...until Wade Watts, a 17-year-old, level-three nobody stumbles upon the first clue. Suddenly he's a celebrity with a shot at everything he's ever wanted -- but his opponents will stop at nothing, including murder, to see that he doesn't win.

Apr 09, 2013
  • sbn_kc rated this: 4.5 stars out of 5.

An entertaining read about the 1980's "tech" looking back from 40 years in the future. Pacman, Atari 2600, and Journey are part of a quest through a completely virtual, all-encompassing universe.

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app05 Version gurli Last updated 2014/12/09 10:52