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Ready Player One

Cline, Ernest (Book - 2011 )
Average Rating: 4.5 stars out of 5.
Ready Player One
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Random House, Inc.

At once wildly original and stuffed with irresistible nostalgia, READY PLAYER ONE is a spectacularly genre-busting, ambitious, and charming debut—part quest novel, part love story, and part virtual space opera set in a universe where spell-slinging mages battle giant Japanese robots, entire planets are inspired by Blade Runner, and flying DeLoreans achieve light speed.

It’s the year 2044, and the real world is an ugly place.

Like most of humanity, Wade Watts escapes his grim surroundings by spending his waking hours jacked into the OASIS, a sprawling virtual utopia that lets you be anything you want to be, a place where you can live and play and fall in love on any of ten thousand planets.

And like most of humanity, Wade dreams of being the one to discover the ultimate lottery ticket that lies concealed within this virtual world. For somewhere inside this giant networked playground, OASIS creator James Halliday has hidden a series of fiendish puzzles that will yield massive fortune—and remarkable power—to whoever can unlock them.

For years, millions have struggled fruitlessly to attain this prize, knowing only that Halliday’s riddles are based in the pop culture he loved—that of the late twentieth century. And for years, millions have found in this quest another means of escape, retreating into happy, obsessive study of Halliday’s icons. Like many of his contemporaries, Wade is as comfortable debating the finer points of John Hughes’s oeuvre, playing Pac-Man, or reciting Devo lyrics as he is scrounging power to run his OASIS rig.

And then Wade stumbles upon the first puzzle.

Suddenly the whole world is watching, and thousands of competitors join the hunt—among them certain powerful players who are willing to commit very real murder to beat Wade to this prize. Now the only way for Wade to survive and preserve everything he knows is to win. But to do so, he may have to leave behind his oh-so-perfect virtual existence and face up to life—and love—in the real world he’s always been so desperate to escape.

A world at stake.
A quest for the ultimate prize.
Are you ready?



Baker & Taylor
Immersing himself in a mid-21st-century technological virtual utopia to escape an ugly real world of famine, poverty and disease, Wade Watts joins an increasingly violent effort to solve a series of puzzles by the virtual world's super-wealthy creator, who has promised that the winner will be his heir. (This book was previously listed in Forecast.)

Baker
& Taylor

Immersing himself in a mid-twenty-first-century technological virtual utopia to escape an ugly real world of famine, poverty, and disease, Wade Watts joins an increasingly violent effort to solve a series of puzzles by the virtual world's creator.

Authors: Cline, Ernest
Statement of Responsibility: Ernest Cline
Title: Ready player one
Publisher: New York : Crown Publishers, c2011
Edition: 1st ed
Characteristics: 374 p. ; 25 cm.
Subject Headings: Regression (Civilization) Fiction Virtual reality Fiction Utopias Fiction Puzzles Fiction
Genre/Form: Fantasy fiction
Topical Term: Regression (Civilization)
Virtual reality
Utopias
Puzzles
LCCN: 2011015247
ISBN: 9780307887436
030788743X
Branch Call Number: SCI-FI C
Research Call Number: JFE 12-2165
MARC Display»

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Aug 12, 2014
  • TinyFire29 rated this: 5 stars out of 5.

Awesome book and it is amazing looking at the the pop culture in the 80's.Great job job by Ernest Cline. Also get hyped for the movie and armada!

Jul 25, 2014
  • VRMurphy rated this: 4 stars out of 5.

This is a really terrific read. A little bit of everything (adventure, comedy, romance...), and it's fun spotting all the pop culture references. Well-written as well. I'm looking forward to more from this author.

I don't know why this book shoulder be sitting in- Its such an excellent adventure with elements of gaming, SF, 80s and the best underdog story ever. Need something to do tonight?

If you like video games, Eighties popular culture, or just a great adventure story, then this is for you. Starships, dragon, and anything else imaginable exist in a virtual world up for grabs.

Jul 02, 2014
  • roropan rated this: 4.5 stars out of 5.

Could not put this book down! great details.

Jun 26, 2014
  • dancin7queen rated this: 4 stars out of 5.

Great, fast read. Fun especially if you're a child of the 80's. I didn't know all the references, but enough to make it fun. The look at the world's potential future when everyone is completely plugged into their computers is an interesting concept--and this book took a fresh approach to it. I'd definitely recommend this book.

reads like a young adult sequel to Snow Crash. quick, easy and engaging read.

May 26, 2014
  • Third_Planet rated this: 4.5 stars out of 5.

Strip away the 80's pop culture references from this book and what is left? A honest coming of age book, a story about holding onto hope in the face of a world that doesn't care about you, a tale of good vs. evil. If you can follow the langue Cline takes you on a tender, heartfelt story. An excellent 1st novel. Can't wait to read Armada.

May 05, 2014
  • ookamikun rated this: 3.5 stars out of 5.

Slow and boring and beginning. Afterwards a fast, fun, read. However, a lot of plot holes and cliches. Strongly recommend for geeks who grew up in the 80's. Others will probably not like the book.

This book reads easy like a Young Adult book, except a Young Adult would not get any of the references or nostalgia.

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Aug 12, 2014
  • TinyFire29 rated this: 5 stars out of 5.

TinyFire29 thinks this title is suitable for 11 years and over

Jul 02, 2014
  • roropan rated this: 4.5 stars out of 5.

roropan thinks this title is suitable for 16 years and over

conniex145 thinks this title is suitable for 13 years and over

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Sep 27, 2013
  • mvkramer rated this: 3 stars out of 5.

In 2044, reality is a grim place plagued by poverty, shortages and unemployment. Fortunately, people don't have to live in the real world anymore -- most entertainment, business and social interaction takes place in OASIS, a virtual world of amazing scope and detail. But now, OASIS will become the setting for an unprecedented battle royale. The creator of OASIS, upon his death, promised to give control of all his wealth, and his world, to the player who could complete a series of challenges based on his favorite movies and video games. For five years, nobody found anything...until Wade Watts, a 17-year-old, level-three nobody stumbles upon the first clue. Suddenly he's a celebrity with a shot at everything he's ever wanted -- but his opponents will stop at nothing, including murder, to see that he doesn't win.

Apr 09, 2013
  • sbn_kc rated this: 4.5 stars out of 5.

An entertaining read about the 1980's "tech" looking back from 40 years in the future. Pacman, Atari 2600, and Journey are part of a quest through a completely virtual, all-encompassing universe.

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Dec 17, 2012
  • Michael Colford rated this: 4 stars out of 5.

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Version pocillo (pocillo) Last updated 2014/09/02 11:42